LEARN NEW ZBRUSH, MAX AND UNREAL SKILLS!
8 Video lectures + Bonus Content
In this tutorial series, I cover the creation of modular rock assets from start to finish.
Learn a quick and easy workflow for creating beautiful, game-ready, modular rocks that can be used to create large cliff faces.
This 8 part tutorial series will take you through 3DS MAX, Zbrush and UE4
You will learn how to quickly block out your rock in 3ds max, learn and apply some new z-brush sculpting techniques and material creation in UE4
Learn how to:
- Quickly block out an asset
- Use Dynamesh to quickly build a form in Z-Brush
- Create your own alpha brushes in Z-Brush
- Learn high-quality sculpting techniques
- How to quickly unwrap
- Poly Painting techniques and extraction
- Optimizing for game engine
- UE4 material set-up and uses